Lazy Bartender

A cocktail recipe application allowing users to make the most with what they have on hand.

Currently In development, launching February 2025

Project type: Mobile Application

Industry: Food and Beverage

Role: Research, UX/UI, Branding, Prototyping and Testing

Our Story

One afternoon, Alex noticed his liquor cabinet full of half-empty bottles and decided to make a drink. Overwhelmed by the mental juggling of cocktail options, he defaulted to his go-to Old Fashioned, leaving the lesser known ingredients untouched.

As a Software Engineer, Alex set out to optimize his collection and discover new drinks in the process. After drafting a version that only engineers could love he brought me on to design a product that was not only effective, but a joy to use. Along with the UX/UI design I developed a monetization strategy and outlined a roadmap for future feature releases.


Question

We all have them: the Fernet your Hipster friend gave you for Christmas, the Coconut Rum for a pina colada last summer, and a Gold Schnapps that you impulse bought “because there’s no way that it’s real gold right?”

Target User

Adults age 25 to 40 with a moderate collection of liquors and novice understanding of cocktail making.

Insight to HMWs

Challenge

Why would someone use an App when they can use google or another search engine?

“Hey Siri, what can I make with this Creme de Cocoa? Also, what is Creme de Cocoa?”

How might someone maximize the random liquors and liqueurs collected over the years?

Our Answer

Make it personal! Only display the cocktails relevant to the user based on what they have on hand. This provides a framework to discover without being overwhelmed by endless choices.

UX

After analyzing various aspects of our competition, including task flows, aesthetic character, and business models, we organized the app's goals and divided them into UX and UI categories.

What we don’t

  • “Premium Membership Content” strategy. We do not want to be responsible for collecting and processing user payment information for security reasons

  • White backgrounds feel wrong since a cocktail app will primarily be used at night

  • Too many features and options making it possible to endlessly scroll through app

  • Cartoon images do not fit the desired audience

  • Lots of text bubbles that make app feel “input/ output”

  • Too many colors create the lack of aesthetic consistency


UI

First, thinking of our target audience, we wanted the UI to be viewed as “Refined and Direct with just a hint of Whimsy”.

  • Clean aesthetic with a simple color palette.

  • Real images of Drinks (because we eat with our eyes)

  • Soft dark background as the app would be used primarily at night

  • Limited text bubbles

  • Reminiscent of cocktail menu at a restaurant

  • Serif Font for Headers. Sans Serif for button and body Text

Competitive Analysis

Before starting the design process, we analyzed various recipe-based apps to identify features and UI that contribute to their success/ failure. Below are three apps that take somewhat different approaches to achieving the same goal: finding a recipe.

At first, we joked that the product should be so simple it could be used while drunk. This joke soon became our mantra and shaped the design of the users experience.

  • Minimize steps taken to arrive at recipe

  • Prioritize curated list of recipes available based on the users input

  • Recipe breakdown to be short and concise

  • Intuitive method of adding ingredient to list

  • Multiple interaction points to add ingredients to list as users may forget or fail to enter all ingredients on first attempt

  • Indicate additional drinks may be possible with few extra ingredients

What we like

  • Ability to search ingredients and drink recipes

  • Real Images of the cocktails

  • Ability to sort and search by flavor profiles, strength, difficulty to make

  • Clear indication of ingredients and number on hand for recipe

  • Ability to save recipes for later

  • Themed categories that provide a playful component to app

Design Guideline

Information Architecture

By breaking out the percentage of time spent on each task, we established a design framework to guide us. For instance, we aim for users to spend only 10% of their time adding ingredients to their bar. Therefore, this process needs to be simple, intuitive, and quick

App usage Breakdown

Designing with, not for Developer

The engineer selected React Native for the project, and I adapted my designs to its constraints to optimize the user experience. Collaborating closely, we reviewed scripts and JSON files together, streamlining development and ensuring alignment.

In my years working with various designers and contractors, I learned that understanding how a product is made enhances communication and leads to better outcomes.

Mockups and User Testing

After creating the following mid-fidelity mockups, we gathered four volunteers and provided the brief: Use the app to input ingredients and find a recipe. We observed their interactions with the product, answered any questions, and asked for their initial opinions.

What Worked

  • Finding and adding ingredients was easy

  • Users intuitively navigated from page to page

  • Layout of the Recipe page was clear and direct

  • Search command was appreciated by user who didn’t want to spend time scrolling through ingredients

Priority Fixes

What Didn’t

  • One volunteer described a lack of clarity on what the first step to achieving the goal was. Should they go straight to the recipe tab or required to enter ingredients to proceed? “I’m not exactly sure what to do first”

  • Interface lacked a clear way of seeing all the ingredients selected without scrolling through the entire list

  • No need to have separate tabs for “Favorite” and “Saved” Drinks

The most important fix was to clearly define a path to the users end goal: finding a drink recipe. It was determined that the cause of this confusion lay in the visual ambiguity of the Navigation Bar. With every Tab in a flat line, sharing the same size and color, the navigation lacked programatic hierarchy.

Previous Navigation

Revised Navigation

The Previous Navigation was flat, with all tabs holding the same visual and perceived value. This lead to ambiguity about the main goal of the product.

The Revised Navigation distinguishes the Drinks tab highlighting it as the resolution page for the product.

Secondary Fixes

  • Add landing page to prompt the user on how to begin and provide opportunity for discovery

  • Add a separate page to clearly list all ingredients selected with ability to add ingredients via search

  • Remove “Saved Drinks” page as it seems superfluous

Style Guide

Revenue Source

We decided early on that the Lazy Bartender would avoid subscriptions, data collection, and premium charges. This approach not only eliminates security risks but also aligns with the alcohol industry's massive advertising budgets—Anheuser-Busch alone spent over $591 million on ads in 2017*.

Instead of intrusive pop-ups, we opted for seamlessly integrated ads. For instance, if Jack Daniels were a sponsor, the “Old Fashioned” recipe could subtly feature their branding, enhancing the user experience without disruption.

If a company sponsors 10 recipes for a year at $100 a recipe that would entail $1000 dollars a year in revenue. With over 700 recipes in our current library this provides ample opportunities for sponsorship.

* Source: Advertising Age-Neustar. 200 Leading national advertisers 2018 fact pack. 2018, via the National Library of Medicine

What’s Next?

Additional User Testing

  • How does the product work on its fifth and tenth open?

  • Will adding new ingredients add enough drinks to keep users interested?

  • Will the introduction of advertisements turn users off from the app?

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